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# Samples - Camera Streaming

This sample shows how to create a video stream from a ZED camera that can be read by a remote application for viewing or further processing, using the ZED SDK's [Local Network Streaming](/docs/development/zed-sdk/modules/camera/local-network-streaming/) feature.

## Getting Started

* First, download the latest version of the [ZED SDK](https://www.stereolabs.com/developers/).
* Download the [Camera Streaming](https://github.com/stereolabs/zed-sdk/tree/master/camera%20streaming) sample code in C++ or Python.

## Samples in this category

### Single Sender

Establishes a network connection with a single camera, encodes a live video stream, and transmits it to a remote client. The ZED SDK handles all network communication, video encoding and transmission. *(C++, Python)*

[GitHub](https://github.com/stereolabs/zed-sdk/tree/master/camera%20streaming/single_sender)

### Multiple Sender

Same as Single Sender, but for several cameras at once: each camera runs in its own thread, encoding and transmitting its own stream. *(C++, Python)*

[GitHub](https://github.com/stereolabs/zed-sdk/tree/master/camera%20streaming/multi_sender)

### Receiver

Receives and decodes video data sent from a remote ZED stream (from Single or Multiple Sender). *(C++, Python)*

[GitHub](https://github.com/stereolabs/zed-sdk/tree/master/camera%20streaming/receiver)

### Encoded Passthrough

Forwards the camera's already-encoded video stream without re-encoding it, reducing CPU/GPU load when you only need to relay the stream. *(C++)*

[GitHub](https://github.com/stereolabs/zed-sdk/tree/master/camera%20streaming/encoded_passthrough)

### Sender + Record H.264

Streams a live H.264 video feed while simultaneously recording it locally. *(C++)*

[GitHub](https://github.com/stereolabs/zed-sdk/tree/master/camera%20streaming/sender_record_h264)